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How to play Hostile Architect

You build the stage, then send heroes through it. The six steps below summarize the Steam description and press kit. Controls shown separately come from labels visible in official pre-alpha screenshots.

Hostile Architect shop in pre-alpha v0.2.0 showing Oil Pit, Lava Pit, Angled Spring Board, Block, and Fire Sling
Hostile Architect shop in pre-alpha v0.2.0 showing Oil Pit, Lava Pit, Angled Spring Board, Block, and Fire Sling
Hostile Architect pre-alpha v0.2.0: a night stage with a brick castle, swinging axes, lava, and heroes on a bridge
Hostile Architect pre-alpha v0.2.0: a night stage with a brick castle, swinging axes, lava, and heroes on a bridge

Source notes

The official pre-alpha v0.2.0 shop screenshot labels WASD Camera, Z/X Zoom, and H Heatmap. Those labels are visible source evidence, not final release controls. The gameplay loop below comes from the press kit; this is not a hands-on tutorial.

The six beats SludgeBit describes

Start with a small budget and a random set of traps from the shop. Build the stage. Release the wave. If the heroes do not break you, expand and face a larger crowd. Upgrade traps to open new uses, and unlock powers that the press kit says can change the rules and snowball.

The studio’s examples of play are specific: conveyor belts and springboards fling heroes into lava pits and spike ceilings, saw blades fill a room, and you can rebuild the annoying jumping puzzles — this time as the person who made them.

  1. Begin with the small starting budget described by SludgeBit.
  2. Choose traps from the randomly offered shop selection.
  3. Build the stage the heroes will cross.
  4. Release the hero wave once construction is finished.
  5. Survive, then expand the defenses for a larger crowd.
  6. Improve traps and unlock powers as the run progresses.

What the pre-alpha screen shows

The shop screenshot is labeled PRE-ALPHA BUILD v0.2.0. It shows Wave 9/10, a remaining counter, a coin count, health, a Restock button, and a Start Wave button. Sell chips read “Sell” with a coin amount. Those numbers are one moment in a screenshot, not design constants.

Inbound names on that same screen are The Armored Hero, The Climber, The Fighter, The Hero, and The Runner, each with a count. A player on Steam asked whether you can create your own heroes. That thread has no developer answer, so custom heroes stay unannounced.

Video

This hero climbs over your traps. Uploaded 2026-10-01. Watch on YouTube

Hostile Architect | Reveal Trailer. Uploaded 2026-09-22. Watch on YouTube

Questions

What are the controls?

The pre-alpha v0.2.0 screenshots label WASD for the camera, Z and X for zoom, and H for a heatmap. A final control list has not been published.

Is it single-player?

Steam’s category list includes Single-player and does not list multiplayer or co-op.

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Sources

Updated 2026-10-13. Figures that can change are dated to the day they were read.